Seeing what other players did might reveal new strategies or overlooked side quests.
But the online functionality isn’t limited to thought bubbles.
The developers didn’t have to work social and online components into Persona 4, but how they did it is completely unobtrusive, optional, and ultimately very useful if you take advantage of it.
Other developers should learn from Atlus’s example here.
And, most incriminatingly, one of the dungeons in the game is an exaggerated version of a Strip Club representing the aforementioned Rise's frustrations at being sexualized and marketed as a brainless ditz to the public.
That being said, all of these pale to what a 15 year old has already heard from their peers at school.
Love Persona 4 Golden and all the Persona and the Shin Megami Tensei games.
The "Not For Kids" rating is completely unnecessary.
Persona 4: Golden proves that you can introduce an online community into an offline world without shoving in unnecessary options like competitive battles.All in all, Persona 4 isn't for your 10-year-old, not by a long shot.But it's certainly not "inappropriate for 17 and under" either. It's certainly better for kids than grim and depressing Persona 3 with its themes of death and loss, and Common Sense gave that a 16 .And this isn't a "Be yourself" thing either, these are very negative things: Your best friend feels bored with his life as it is, and his friends are holding in hidden desires to feel like a knight in shining armor, or feelings of emptiness and loneliness.Which isn't to say they're bad people, they just have flaws, and there's nothing wrong with that.