Gameplay occasionally does not particularly focus on romance, even if there are several characters whose "routes" you can follow.
In the visual novel examples of the genre, the player proceeds in the story by selecting dialogue or action choices which affect their relationships in a decision tree format.
This genre is most established in Japan, and is mostly made up of visual novels and simulation games; particularly dating sims and life simulation games.
In 2002, Konami released its very successful Tokimeki Memorial Girl's Side, which brought many new fans to the still-new genre.
Mc Kenzie & Co (1995) from American Laser Games and Girl's Club (1992) from Philips Interactive were simulation games for girls developed and released in the US in the past.
The first Japanese otome game to be officially translated and sold in English was the visual novel Yo-Jin-Bo in 2006 for the PC.
With these games come a number of sexy, emotionally turmoiled men ready to fall over the heroine and fulfill the player's desire for a perfect and perfectly attractive boyfriend.
Otome games -- visual novel dating sims where the female protagonist can romance a number of attractive men -- have become increasingly popular and available in the West.Since then there have been a small handful of releases increasing each year, including Hakuoki: Demon of the Fleeting Blossom for the PSP and 3DS.The genre has many style elements in common with shōjo and josei manga,, and sometimes there are Boys' Love elements in otome games, but the two genres are usually kept separate.One feature that has become common in otome games is "full voice" , which is to have voice acting throughout the entire game.The love interests are often voiced by well-known voice actors.