For the first category we have the winner of Yeah League, a.k.a. It was our largest submission in size by far and was downright pleasant to look at while exploring. We really enjoyed climbing over giant pixelated renditions of Yeah Jam Fury, based on sprites created by our very own SSF2 dev Friend Alias (a.k.a. And finally Kirbyrocket’s “Thinking Outside” stage was a mighty contender for Fury League.
Just loading the stage in the builder caused our computers to chug, so this must have taken some massive amount of patience! It showcased a funky physics exploit that slipped under the QA radar (but honestly aren’t all bugs just features?
It’s been an exciting past couple of weeks judging your submissions, and we’re finally ready to announce the winners of our Stage Builder Contest for Yeah Jam Fury! This gnarly award goes to Drarky’s stage named “I miss the old pogo SFX” (sorry dude, perhaps a future DLC? This stage pushed our coordination skills to the limits by requiring extremely precise reaction time and control. After calming down and thinking critically about the situation we managed to finally snag that mango. All three winners of these categories will be receiving a 0 Amazon e Gift Card, a Steam Key for the game, copies of our soundtracks, as well as this poster of a real mango: Mango Poster Congratulations you three!
It may have taken 500 attempts to clear some of these stages but we’ve completed them all and are excited to share our top picks! This one goes to “The Keeper of The Forest” stage by Anton G. Our fingers became basically defunct once we finally cleared it. Before closing, we also have some runner-ups in each category that we think deserve honorable mention: First runner-up was Len’s stage named “YJF Printer: Yeah, Jam, and Fury”, a strong candidate for the Yeah League.
These games are often designed to be played multiple times.
Tools like multiple save slots, quick-save features, and the ability to skip text and rewind help players efficiently pursue every potential partner character and reveal every story path.
In Japan, dating sim characters are referred to as “capturable” -- whether that means you capture their hearts or their bodies depends on the game.
The Niflheim is probably one of the best free-to-play mobile otome game examples that I can give.This can be off-putting to some friends, so I usually warn them ahead -- you can always first check out the game’s demo to see if it’s right for you.Haru can be pretty pushy and consent can seem hazy at times, but all the relationship routes in the game play out in a compelling manner and Haru's prodding of boundaries leads to intriguing character insights. is not just a constant sex romp -- it's got a pretty extensive private detective and mafia story leading the actors along, and not always to the happiest conclusions.The game has a bold art style with intense flourishes, and while you play as a Shadow Every-Girl, all your your potential partners range from bratty kings to zombies to ghosts.There's even a talking skeleton adorned with roses who will chat with you on occasion and give you romantic advice.